Active Entries
- 1: (no subject)
- 2: (no subject)
- 3: (no subject)
- 4: Summer!
- 5: Life, rest, mostly Stardew
- 6: (no subject)
- 7: LCFD camp!
- 8: What's Sor up to right now?
Style Credit
- Style: Atomic Orange for Funky Circles by
- Resources: Stuck in Tokyo
Expand Cut Tags
No cut tags
no subject
on 2025-06-03 06:47 pm (UTC)If this is referring to limits, while I can't think of any times I've used them in a formal-mathematics way outside of academics, I *do* use the... approach and mindset?... of limits frequently in my game design work! Eg, "As Bonus X approaches infinity, what is the expected effect on the incentives/game-state/player experience?", or "As the granularity of System X increases, what does Dynamic Y converge towards?"